#include"Socket.hpp"
#include"Common.hpp"
#include"Protocol.hpp"
#include<iostream>
#include<string>
#include<memory>
using namespace SocketModule;
void Usage(std::string proc)
{
    std::cerr<<"Usage: "<<proc<<"server_ip server_port"<<std::endl;
}
void GetDataFromStdin(int*x,int*y,char*oper)
{
    std::cout<<"Please Enter x:";
    std::cin>>*x;
    std::cout<<"Please Enter y:";
    std::cin>>*y;
    std::cout<<"Please Enter oper:";
    std::cin>>*oper;
}
int main(int argc,char*argv[])
{
    if(argc!=3)
    {
        Usage(argv[0]);
        exit(USAGE_ERR);
    }
    std::string server_ip=argv[1];
    uint16_t serevr_port=std::stoi(argv[2]);
    std::shared_ptr<Socket>client =std::make_shared<TcpSocket>();
    client->BuildTcpClientSocketMethod();
    if(client->Connect(server_ip,serevr_port)!=0)
    {
        std::cerr<<"connect error"<<std::endl;
        exit(CONNECT_ERR);
    }
    std::unique_ptr<Protocol> protocol=std::make_unique<Protocol>();
    std::string resp_buffer;
    while(1)
    {
        int x,y;
        char oper;
        GetDataFromStdin(&x,&y,&oper);
        std::string req_str=protocol->BulidRequestString(x,y,oper);
        client->Send(req_str);
        Response resp;
        bool res=protocol->GetResponse(client,resp_buffer,&resp);
        if(res==false)
        break;
        resp.ShowResult();
    }
    client->Close();
    return 0;
}